10-14 Adventurers | 60 Minutes
While out on a dig for the ancient sarcophagus of the mad Pharaoh Ah-Ramen-Twostep, Dr. Jebidiah Carter, a world renown archaeologist, tired and worn from the hot Egyptian sun, packed up his tools for the day. On his way out of the tomb, he stumbled over some rocks. He had never noticed those rocks before and had spent weeks in the tomb. He knew every stone, nook and cranny of that tomb like the back of his hand.
Suddenly a huge boulder, slowly started to roll towards the entrance. Dr. Carter raced towards it, but the boulder was too fast for his tired legs. He was trapped in the tomb. How could this have happened? What was he going to do? He went back to the stones he had stumbled over and found a clue – he knew the Mad Pharaoh was obsessed with puzzles. Could this be one?
With time and oxygen whittling away, Dr. Carter, quickly found his radio, “Quickly! Send all of my crates of artifacts and fossils back to my Seattle office, hurry!” he shouted to his assistants. His next call was to you! Can you and your team help him out of this dark and spirit infested chamber? Legend says that once the trap is set, the Mad Pharaoh will rise up from his gritty grave, take a sacrifice and rule the world. You can’t allow Dr. Carter to become his sacrifice!
With just your wits, clues from crates of artifacts and signs from the trapped doctor you must solve the mysteries and help free him from his certain grave. Your group will arrive and be met by the Curator of the Seattle Archaeological Antiquities division. Each team member is given a role which will aid you in your quest. You have 60 minutes to save Dr. Carter! Hurry, time is running out!
• MIN. OF 4 PLAYERS
• PLAYERS 13 AND UP MUST BE ACCOMPANIED BY AN ADULT
**THIS IS A LIVE EVENT NO REFUNDS or CREDITS FOR CANCELLATIONS OR NO_SHOWS**